On a deux places pour demain soir, hormis soigneurs, déja pourvus on prend tous les motivés^^ Objectif avoué :Je prévois qu'on finisse la 1ère quête de l'extension, pour obtenir l'acces au marchand et donc l'armure Bloodlines d'apparence et le sort unique :p
Objectif caché :Eradiquer le vampirisme de la forêt de Nektulos (attention Bloodlines c'est que des +++ ca va être chaud mais c'est l'été! et chauds on l'est
Je propose ce programme pour la soirée : (j’espère que c’est le bon^^)1] D'Morte Burial Chambers (Quest solo)Journal Level 30 (Tier 4)
Starting Zone Nektulos
How to Start : /claim the Ring of T'Haen to receive a D'Morte insignia band and examine it
Descritif :Examine the a D'Morte insignia band.
Enter the D'Morte Burial Chambers ( 678, 2, -617 ) in the Nektulos Forest, near the Citadel of Gul'thex.
Find the D'Morte coffin in center of the crypt( -53, -11, 42 ) .
Break the seal on the coffin by examining each of the gravestones throughout the zone and killing 14 D'Morte ghosts: (all lvl 35)
Alicon D'Morte ( -57, -9, 16 )
Yillandris D'Morte pet ( -69, -7, 96 )
Zendra D'Morte ( -77, -7, 89 )
Sinege D'Morte ( -68, -6, 75 )
Cahl D'Morte ( -62, -6, 78 )
Hval D'Morte ( -76, -7, 93 )
Lucin D'Morte pet ( -47, -6, 99 )
Omartin D'Morte ( -52, -6, 104 )
Erila D'Morte ( -46, -6, 95 )
Blensiir D'Morte ( 3, -3, 87 )
Jergaeth D'Morte ( -9, 3, 97 )
Kalten D'Morte ( 1, -3, 75 )
Vander D'Morte ( -19, -3, 74 )
Narjin D'Morte pet ( -19, -3, 74 )
Return to the coffin ( -53, -11, 42 ) and examine it to complete the quest and receive your reward.
2] D'Morte Family Crest (Quest solo)This quest takes place in an instance of the D'Morte Burial Chambers called Acquisition
Journal Level 35
Starting Zone Nektulos
How to Start : Examine the Crest of D'Morte received as a reward for completing D'Morte Burial Chambers
Descriptif :Visit Timber Falls in Nektulos Forest. ( 501, 28, -1540 )
Return to the D'Morte Burial Chambers and enter the Acquisition instance.
Kill Izinar Malkevantrii ( -5, -4, 74 ) and his two assistant conjurers. You will receive a new Crest of D'Morte, and your old one will be destroyed. He attacked me even though he was grey.
Examine the new crest and return to Timber Falls.
3] Les Timber Falls Serie de 11 Quêtes on fait que la 1ère (Quest Group)This is the main quest line for the adventure pack.
Good-aligned and Evil-aligned have the choice of doing either the
Hand of Marr or Brethren of Night quest line.
The quest lines are nearly equivalent until the end of the timeline, and can be done simultaneously by group mates.
All of the quest NPCs are found in the two camps at Timber Falls in Nektulos Forest.
La 1ère quête de Timber Falls :Très important : Choisir son camp bon ou mauvais (chacun a son propre marchand pour l’armure qui est blanche pour les bons et noire pour les mauvais ainsi que pour les objets)
Prise de la Quête :Quete : Missing Scouts
Journal Level 35
Journal Difficulty Heroic
Starting Zone Nektulos Forest
Pnj de départ pour les bons - Faction Hand of Marr (good)
Pnj de quête : Trelech Stonehome in Nektulos Forest ( 510.70, 26.46, -1457.99 )
Quete a prendre Missing Scouts - A Search For Answers
Pnj de départ pour les mauvais - Faction Brethren of Night (evil)
Thraixe Il'ferrai (autre coté de la rivière)
Quete a prendre A Small Sampling - A Search For Answers
(Les deux camps bons et mauvais sont juste séparés par la riviere et on fera la même quête tous ensembles)
Descriptif :You must collect four scout reports inside Tombs of Night: A Search for Answers.
The reports are found on Wounded Scouts in the zone.
These are spawned by killing the various mini-bosses in the zone with the exception of the second.
The other three are spawned via mini-ring events that are described below.
Spawn and kill Lureclaw the Angler and Gulp, at ( 56, -41, 121 ) , (ALL group members must be underwater or the encounter will break) and examine the wounded scout that spawns at the foot of the ramp up to The Maw of Mortality to receive the first scout report.
To spawn them, kill all mist grinnin netslingers in the water area below the waterfall, then kill the second wave of 2 groups of assorted mist grinnins that spawns.
Kill Dvith N'Zur in the room of vampires down the ramp on level 3 to the east of where you kill Chief Strongarm and examine the wounded scout for the second scout report.(killing the named is optional) ( -75, -36, 104 )
Spawn and kill The Mold Reaper ( 36, 1, 12 ) and examine the wounded scout that collapses at your feet for the third report.
To spawn him, clear all of the mist grinnin sporechanters in the immediate area, then kill the second wave that spawns.
Spawn and kill Chief Strongarm ( 36, -26, 60 ) and examine the wounded scout that collapses at your feet for the fourth scout report.
To spawn him, kill all mist grinnin ruffians around The Maw of Mortality note that ruffians are found not just in the immediate area, but also found around ( -67, -24, -62 ) and ( -7, -24, -93 ) . Then kill the three mist grinnin summoners who spawn and start chanting in the central area. The Chief (who is not attackable yet) will the summon four mudrakers (35^Heroic). Once they are killed Chief Strongarm will become attackable.
Return to Trelech Stonehome for your reward.
Et c’est fini ! Culture :Pour info si des aventurieux souhaitent aller plus loin plus tard :
Crypt of T'Haen: Vengeance (level 40-55, epic raid zone) becomes available during quest 5 but is not required for any step in the timeline.
The 10th quest, gives you
vampire illusion Lien vers la timeline Bloodlines : http://eq2.wikia.com/wiki/Bloodline_Chronicles_Timeline